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His size alone tells you he’s a tough enemy. Take, for example, the giant carrying a bell that you encounter near the Ashina Castle > Ashina Castle Sculptor’s Idol. This makes the fight considerably easier as you will not worry about timing your dodges or deflecting his attacks.It’s not only the bosses that feel impossible to beat in Sekiro - sometimes even common enemies can be a huge headache. Using the Shinobi Firecracker allows you to stun Isshin for a moment when he winds up his attacks. You can parry the first hit to deal even more posture damage. He will then dash towards the center to slash at you. Another attack that you should watch out for is when Isshin causes the pillars of flames to fill the area. When you see Isshin crouch for a short period, he is preparing to perform a Dangerous wide-arc flame slash. You can dodge this by moving to your left or right. One of them has Isshin stomping the ground to create a flame and hurling a wave of fire at you. Prepare to step back to make him whiff, then attack him as he recovers from the move.ĭuring the 2nd phase of the fight, Isshin will perform various fire-based attacks. When you are at a good distance from him, Isshin will likely perform his quick cross slash (similar to Emma). Get around him when you see him winding up the attack to get a few hits behind him. A good opportunity to attack him is when he raises his sword to perform his overhead to side slash. First, initiate with an attack to cause Isshin to react and prepare to parry his attack. Parrying is even more important against Isshin after you defeat Emma. You will be able to stun Emma if you successfully parry the combo’s finishing blow, allowing you to take out a good chunk of her HP afterward. The last hit is a bit delayed, so watch the timing carefully. Be sure to avoid her grab attack when you see the Dangerous mark appear.Ī good time to parry her is during the last hit of her four-hit combo. Instead, try to bait her attack by creating some distance and attacking when she whiffs. Emma’s sword will glow before she unleashes the attack. As a rule, you do not want to parry her quick cross slash attack as one of the slashes is likely to hit you. Siding with the Great Shinobi Owl Emma, the Gentle BladeĮmma does not give you a lot of openings to attack. Just run away when you see him drop the smoke bomb and refocus your lock on him. When you get to his 2nd HP bar, the Great Shinobi Owl will use smoke bombs to impair your sight. Also, watch out for his poison bomb, as the poison mist lingers for a while after he drops it. Another is after parrying his rushing slash attack. He will raise his hand to telegraph the attack. A good opportunity to attack is after he throws two shuriken at you. Siding with The Divine Heir Great Shinobi OwlĬreating a bit of space between you and the Great Shinobi Owl allows you to read his attacks better. Siding with the Divine Heir will pit you against the Great Shinobi Owl and allows you to progress through the story even more. This choice quickly concludes the game and prevents you from obtaining other items and skills found in the other ending routes. Siding with the Shinobi Owl gives you the bad ending, where you must kill Emma and Isshin. When you reach the top of the castle’s upper tower, you will need to choose between staying loyal to Kuro, the Divine Heir or obeying the Iron Code. Siding with the Divine Heir or The Great Shinobi Owl Then, battle Vilehand the same way you did with Longswordsman. It helps if you have the Puppeteer Ninjutsu so you can have him attack Vilehand. He also does not fight alone as you will need to deal with his ally that appears to the left of the dojo’s door. Lone Shadow Vilehand fight similarly to Lone Shadow Longswordsman, though Vilehand has an additional poison attribute to his attacks.
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Once you access the checkpoint, it will be easier to take out the enemies one by one using Shinobi Deathblows. Instead of engaging them, make for the Sculptor’s Idol immediately. Powerful enemies will be lurking at the top of the great stairway.
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